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Crown of the Cosmos

Jefe #6
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Guía Estratégica

FIGHT OVERVIEW
  • 3 phase fight with 2 similar intermissions between each phase.

  • P1 has 3 Undying Sentinel mobs to kill. P2 has a boss clone to kill (two target ranged cleave) and some adds. P3 is all single target. Intermissions have 99% damage reduction.

  • Stick together after P1. The platform will begin to break into 3 pieces, splitting entirely by P3.

  • Use the Silverstrike Arrows to remove crucial buffs on adds that prevent their death.

Gracias a Sebte por las traducciones a español.

Phase 1

The fight begins with 3 Sentinels active on the platform. They each pulse some raid-wide damage.


If no one is in melee range of a Sentinel, their raid-wide damage increases.

Everyone

Aim the arrows at Sentinels

to remove their buff

Play Button
COMPARTIR ENLACE
Silverstrike Arrow
White lines

A couple players will be targeted by Silverstrike Arrows. This arrow shoots straight from the boss with a white line marking the path.


It pierces through enemies and allies, removing void effects from them. Deals damage to players hit.


Aim Silverstrike Arrow through the Sentinels to remove their death immunity.

Everyone

Reposition your character to aim

the lines away from the raid

Play Button
COMPARTIR ENLACE
Grasp of Emptiness
Blue lines

A circle appears on the ground around a player, as well as 3 obelisks with attached beams. These beams will move as the player moves, shooting away from the player and through the obelisks.


Adjust your position to angle these beams away from the raid.


Other players should move out of the initial circle and away from the beams; both deal damage to anyone hit.

Everyone

Stay near the sentinel

you are focused on

Play Button
COMPARTIR ENLACE
Void Expulsion
Room management

An orb spawns near ranged players, exploding after a few seconds and leaving behind a puddle.


This deals raid=wide damage.

Everyone

Stop casting so

you aren't interrupted

Play Button
COMPARTIR ENLACE
Interrupting Tremor
Silence

Demiar's ability is a pulsing AOE that damages and silences players within 40yd.

Everyone

Move out

to dodge

Play Button
COMPARTIR ENLACE
Ravenous Abyss
Damage reduction

Vorelus pulses damage in a 15yd AoE that reduces player damage by 70% if they are hit.

Everyone

Kill Droplets on Sentinels

for damage increase

Play Button
COMPARTIR ENLACE
Corrupting Essence
Adds

Void Droplets spawn throughout the phase. When they die, they splash puddles onto the ground.


Anything hit will take 30% increased damage for 30s, including enemies.


Kill them near the Sentinels.

COMPARTIR ENLACE
Null Corona
Heal absorbs

This massive absorb shield needs to be healed off. It can be dispelled, but the remaining absorb will jump to another player and still needs to be healed off.


Avoid dispelling this unless the debuffed player is in danger.

COMPARTIR ENLACE
Dark Hand
Tankbuster

Morium's tankbuster. Deals heavy physical and magic damage and knocks the target back.

COMPARTIR ENLACE
Null Corona
Heal absorbs

This massive absorb shield needs to be healed off. It can be dispelled, but the remaining absorb will jump to another player and still needs to be healed off.


Avoid dispelling this unless the debuffed player is in danger.

COMPARTIR ENLACE
Dark Hand
Tankbuster

Morium's tankbuster. Deals heavy physical and magic damage and knocks the target back.

Intermission 1

Once the Sentinels die, all players are knocked up and Alleria smashes into the center of the room, deepening the 3 splits on the platform.


Enter the intermission with all players together inside one section. Alleria will take 99% reduced damage during the intermission, so don't worry about hitting her.

Everyone

Fight the drag away

from the center

Play Button
COMPARTIR ENLACE
Stellar Emission
Intermission

Players are slowly drawn toward the middle of the tilted platform. This increases in strength.


Players also take raid-wide, ticking damage every 2s. This stacks. Getting hit by a Silverstrike arrow can remove your stacks.


During the pull, some circles mark where orbs will explode. They deal damage and knock players up in the air.

Everyone

Move safely away from the direction

of the arrows, unless you want to be hit

Play Button
COMPARTIR ENLACE
Silverstrike Barrage
White Lines

Several waves of Silverstrike arrows shoot from Alleria, dealing damage to anyone hit.

Phase 2

Alleria summons a void clone. If she and her clone are within 30yd of each other, they gain a 10% stacking damage buff.


The phase ends when the clone dies. Try to damage Alleria as much as possible while being sure to kill the clone before the room fills up with puddles.

Everyone

Bait the orb and

move away from it

Play Button
COMPARTIR ENLACE
Void Expulsion
Area denial

An orb spawns near ranged players, exploding after a few seconds and leaving behind a puddle. This deals raid-wide damage.


This is area denial for this phase, as well as a soft enrage. Ranged should bait near old puddles. Kill the clone before the room fills up.

Everyone

Work together to

aim at the adds

Play Button
COMPARTIR ENLACE
Silverstrike Ricochet
White Lines

Several players are marked with Ranger Captain's Mark. Instead of each player being targeted with an arrow, there will instead be one single arrow which will bounce between the players.


Break the death immunity to adds.You'll have to work together to aim!


If the add reaches 100 energy before dying, it gains 300% move speed, 500% damage, and immunity to crowd control.

Everyone

Break the shield ASAP

to stop the damage

Play Button
COMPARTIR ENLACE
Cosmic Barrier
Shield

15% health shield on the clone. While it persists, the raid takes pulsing damage.

COMPARTIR ENLACE
Voidstalker Sting
DoT

10s DoT (25s on Heroic) on several players. This can stack.


Use the arrows to remove this DoT.

COMPARTIR ENLACE
Null Corona
Heal Absorb

Same as P1.


This massive absorb shield needs to be healed off. It can be dispelled, but the remaining absorb will jump to another player and still need to be healed.


Try to avoid dispelling this unless the debuffed player is in danger.

COMPARTIR ENLACE
Rift Slash
Tankbuster

The clone's tankbuster deals a hit of physical damage and applies a 10% stat reduction debuff for 20s. This stacks. Swap at around 3 stacks.


Because the bosses should remain apart, try to be quick when swapping so they're near each other as little as possible.


Rather than dragging the bosses across to opposite sides, tanks will swap sides to the opposite boss to keep the ranged area of denial on the edges.

COMPARTIR ENLACE
Volatile Fissure
Room split

Crossing the splits in the room will apply a DoT debuff to you.

COMPARTIR ENLACE
Voidstalker Sting
DoT

10s DoT (25s on Heroic) on several players. This can stack.


Use the arrows to remove this DoT.

COMPARTIR ENLACE
Rift Slash
Tankbuster

The clone's tankbuster deals a hit of physical damage and applies a 10% stat reduction debuff for 20s. This stacks. Swap at around 3 stacks.


Because the bosses should remain apart, try to be quick when swapping so they're near each other as little as possible.


Rather than dragging the bosses across to opposite sides, tanks will swap sides to the opposite boss to keep the ranged area of denial on the edges.

COMPARTIR ENLACE
Null Corona
Heal Absorb

Same as P1.


This massive absorb shield needs to be healed off. It can be dispelled, but the remaining absorb will jump to another player and still need to be healed.


Try to avoid dispelling this unless the debuffed player is in danger.

COMPARTIR ENLACE
Volatile Fissure
Room split

Crossing the splits in the room will apply a DoT debuff to you.

Intermission 2

Once the Simulacrum dies, all players will again be knocked up and Alleria will smash into the center of the room, deepening the 3 splits on the platform.


Enter the intermission with all players together inside one section. Alleria will take 99% reduced damage during the intermission, so don't worry about hitting her.


After this second Intermission, the platforms will split entirely into 3 chunks.

Everyon,

Fight the drag away

from the center

Play Button
COMPARTIR ENLACE
Stellar Emission
Intermission

Players are slowly drawn toward the center of the tilted platform. This increases in strength.


Players also take raid-wide, ticking damage every 2s. This stacks. Eating a Silverstrike arrow can remove your stacks.


During the pull, some orbs spin around the room, damaging and drawing in players who touch them.

Everyone

Move to safe spaces

between the arrows

Play Button
COMPARTIR ENLACE
Silverstrike Barrage
White Lines

Several waves of Silverstrike arrows shoot from Alleria, dealing damage to anyone hit.

Phase 3

Finish the boss before Alleria casts Devouring Cosmos 3 times.


She will break the platforms, so pick up a feather and jump across to a new section.

Everyone

Reposition your character to aim

the lines away from the raid

Play Button
COMPARTIR ENLACE
Grasp of Emptiness
Blue line

A circle appears on the ground around a player, as well as 3 obelisks with attached beams. These beams move as the player moves, shooting away from the player and through the obelisks. Position your character to angle these beams away from the raid.


Other players should move out of the initial circle and away from the beams. Both will deal damage to anyone hit.

Everyone

Break tethers one at a time

and tank swap

Play Button
COMPARTIR ENLACE
Aspect of the End
Tethers

Several players are tethered by an arrow. Tether range is marked by a circle. While tethered, players take 10% reduced healing, which also stacks.


Break the tether by running out of range. Breaking the tether deals raid-wide damage and applies a 300% physical damage taken vulnerability debuff.


One will always be on the active tank, so this is the tank swap mechanic for the phase.

Everyone

Grab a feather and run

to the next platform

Play Button
COMPARTIR ENLACE
Devouring Cosmos
Platform Switch

Feathers scatter from Alleria's quiver as she calls down void energy to consume the platform.


Each player must pick up a feather and use the buff to jump across to a new section of the platform.


The void energy deals massive damage to any player who touches it.

COMPARTIR ENLACE
Null Corona
Heal Absorb

Same as P1 & P2.


This massive absorb shield needs to be healed off. It can be dispelled, but the remaining absorb will jump to another player and still need to be healed.


Avoid dispelling this unless the debuffed player is in danger.

COMPARTIR ENLACE
Voidstalker Sting
DOT

10s DoT (25s on Heroic) on several players. This can stack.

COMPARTIR ENLACE
Null Corona
Heal Absorb

Same as P1 & P2.


This massive absorb shield needs to be healed off. It can be dispelled, but the remaining absorb will jump to another player and still need to be healed.


Avoid dispelling this unless the debuffed player is in danger.

COMPARTIR ENLACE
Voidstalker Sting
DOT

10s DoT (25s on Heroic) on several players. This can stack.

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Crown of the Cosmos
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CRÉDITOS

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