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Elegon

Chefe #5
Boss Difficulty
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Guia de Estratégia

FIGHT OVERVIEW
  • The Energy Vortex circle grants players increased damage but also applies a stacking damage taken debuff. Proper positioning is crucial for maximizing the damage boost while minimizing excessive incoming damage.

Heroic Changes
  • A wall forms around the Energy Vortex, meaning players cannot cast into it from outside or the reverse.


    Total Annihilation applies Destabilizing Energies.


    On 25 player Heroic, Total Annihilation will trigger Catastrophic Anomaly if it hits fewer than three targets.

Agradecimentos a Kalazshar e Wycano, da Aliança Cromática pela localização para Português.

General Abilities

The Energy Vortex is present throughout the fight.

RUN IN AND OUT

TO CONTROL STACKS

Play Button
MUDANÇAS NO HEROICO
COMPARTILHAR LINK
Energy Vortex

While inside the Energy Vortex, players gain Touch of the Titans, providing a 50% damage done and healing received buff.


Overcharged stacks are also applied to players, and it's important to periodically run out of the Vortex to prevent excess damage caused by having high stacks.


On Heroic, the Energy Vortex causes line of sight.

Stage One: Entering Defensive Mode

In Stage One, players must avoid Elegon's frontal attacks while dealing with the Celestial Protectors. This phase ends when the boss reaches 85% and again at 50% health.

TURN BOSS

AWAY FROM RAID

Play Button
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Celestial Breath
Frontal

A frontal breath that should be turned away from the raid by the Tanks.

CLEAVE DOWN ADD

THEN MOVE OUT WHEN LOW

Play Button
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Materialize Protector

Elegon spawns a Protector in defense of the Engine of Nalak'sha. While outside the Energy Vortex and with over 25% health, it takes 90% less damage.


A Tank should aim to keep the Protector under the boss for cleave until just before 25% and then move it outside the Vortex.

COMPARTILHAR LINK
Total Annihilation
AoE Damage

When the Protector dies, it casts Total Annihilation, inflicting large amounts of damage to all players outside the Energy Vortex.

COMPARTILHAR LINK
Destabilized

If a player is hit by Total Annihilation, they cannot be hit by it for a further 2 minutes due to the debuff Destabilized.

COMPARTILHAR LINK
Grasping Energy Tendrils

Keep a Tank in melee range of the Elegon - or all players will be pulled in and take heavy damage.

COMPARTILHAR LINK
Stability Flux

Upon reaching 25% health, the Protector begins to pulse Arcane Damage to all players. Make sure all players are cleared of Closed Circuit before this happens.

APENAS NO HEROICO
COMPARTILHAR LINK
Catastrophic Anomaly
Soak

On 25 player Heroic, at least three players must take the damage from Total Annihilation to prevent a Catastrophic Anomaly.


The best way to counter this is by having damage reduction CDs such as Deterrence and Power Word: Barrier.

COMPARTILHAR LINK
Radiating Energies
Burn Phase

If Elegon attempts to enter Stage One below 50% health, he will become unstable.

Arcane damage will periodically pulse to all players until he is defeated.

COMPARTILHAR LINK
Total Annihilation
AoE Damage

When the Protector dies, it casts Total Annihilation, inflicting large amounts of damage to all players outside the Energy Vortex.

COMPARTILHAR LINK
Stability Flux

Upon reaching 25% health, the Protector begins to pulse Arcane Damage to all players. Make sure all players are cleared of Closed Circuit before this happens.

COMPARTILHAR LINK
Destabilized

If a player is hit by Total Annihilation, they cannot be hit by it for a further 2 minutes due to the debuff Destabilized.

APENAS NO HEROICO
COMPARTILHAR LINK
Catastrophic Anomaly
Soak

On 25 player Heroic, at least three players must take the damage from Total Annihilation to prevent a Catastrophic Anomaly.


The best way to counter this is by having damage reduction CDs such as Deterrence and Power Word: Barrier.

COMPARTILHAR LINK
Grasping Energy Tendrils

Keep a Tank in melee range of the Elegon - or all players will be pulled in and take heavy damage.

COMPARTILHAR LINK
Radiating Energies
Burn Phase

If Elegon attempts to enter Stage One below 50% health, he will become unstable.

Arcane damage will periodically pulse to all players until he is defeated.

Stage Two: Primary Power Offline

In Stage Two, Elegon starts casting Draw Power and spawning Energy Charges which move towards Empyreal Focuses. For every wave of Charges killed, the boss takes 10% damage. This phase ends when a Charge reaches a Focus.

KILL ADDS

AS MANY WAVES AS POSSIBLE

Play Button
COMPARTILHAR LINK
Draw Power
Add Management

Elegon spawns six Energy Charges, which move towards Empyreal Focuses. Stage Two will end when a Charge reaches a Focus.

Energy Charge
COMPARTILHAR LINK
Discharge

When a Charge dies, they hit everyone in the raid with Arcane damage. Make sure to keep the raid healthy by periodically resetting your Overcharged stacks.

COMPARTILHAR LINK
High Energy
Add Management

With each new wave, Charges gain 20% stacking movement speed towards the Focuses.

Energy Charge
COMPARTILHAR LINK
Discharge

When a Charge dies, they hit everyone in the raid with Arcane damage. Make sure to keep the raid healthy by periodically resetting your Overcharged stacks.

COMPARTILHAR LINK
High Energy
Add Management

With each new wave, Charges gain 20% stacking movement speed towards the Focuses.

Stage Three: Power Draw Stable

In Stage Three, the floor under Elegon disappears, and opposite pairs of Empyreal Focuses spawn walls between them, causing death. Kill the focuses as soon as possible to get back to Stage One.


After the second Stage Three, Elegon must be killed before Elegon kills the raid.

KILL PILLARS

TO BRING DOWN THE WALLS

Play Button
COMPARTILHAR LINK
Energy Conduit

Once the first Charge reaches a Focus, the Focuses will begin venting energy into the surrounding platform.


The central platform will despawn, so MOVE OUT OF THE VORTEX.


The raid needs to split up and try and evenly kill all 6 Empyreal Focuses that spawn around the room to prevent excess damage from Overloaded.


Opposite Focuses will be linked by Arcane Energy, forming a wall that instantly kills any player who passes through it without an active damage reduction cooldown.


The wall remains until both linked Focuses are destroyed.

COMPARTILHAR LINK
Unstable Energy
AoE Damage

Elegon deals small amounts of Arcane damage to all players, roughly every 4 seconds throughout the Stage.

Cosmic Spark
COMPARTILHAR LINK
Energy Cascade
Aoe Pool

A ball of Titan plasma is shot at random locations, leaving a small blue swirly that must be avoided as it deals large amounts of Arcane damage.


This swirly also spawns a Cosmic Spark, which is a fairly inconsequential add. Tanks should pick these up and have them slowly cleaved down as you run back towards Elegon.

COMPARTILHAR LINK
Overloaded
Add Management

As each Focus dies, it will buff Elegon with a stacking 20% damage and casting speed buff.

COMPARTILHAR LINK
Unstable Energy
AoE Damage

Elegon deals small amounts of Arcane damage to all players, roughly every 4 seconds throughout the Stage.

COMPARTILHAR LINK
Overloaded
Add Management

As each Focus dies, it will buff Elegon with a stacking 20% damage and casting speed buff.

Cosmic Spark
COMPARTILHAR LINK
Energy Cascade
Aoe Pool

A ball of Titan plasma is shot at random locations, leaving a small blue swirly that must be avoided as it deals large amounts of Arcane damage.


This swirly also spawns a Cosmic Spark, which is a fairly inconsequential add. Tanks should pick these up and have them slowly cleaved down as you run back towards Elegon.

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