Luta puramente de alvo único que alterna entre 2 fases.
A luta acontece em um túnel seccionado por uma muralha de Energia. Vocês começam numa pequena seção com a chefe.
F1 é sobre gerenciamento de espaço. Muitas habilidades deixam poças ou armadilhas no chão. Deixe elas nos cantos da sala.
Em 100 de energia, a chefe teleporta para a próxima seção do túnel e a F2 começa.
A chefe enche o túnel com armadilhas, se protege com um escudo, não se move, e causando dano crescente à raide.
Cruze o túnel e chegue à chefe. Use seu botão de ação extra para cruzar a muralha mortal de energia em movimento.
Quando o escudo da chefe é destruído, F1 começa novamente na nova seção e a luta se repete.
Agradecimentos a Kalazshar e Wycano, da Aliança Cromática pela localização para Português.
After one minute, the boss pushes back the raid and teleports to the next section of the tunnel.
He shields himself, deals increasing raid-wide damage and fills the tunnels with traps.
Cross the tunnel, dodge the traps, break the boss' shield and P1 starts again.
EVERYONE
Prepare to cross the tunnel and dodge the traps.
At 100 Energy, the boss pushes the raid towards the back of the room for 5 s and teleports to the next section of the tunnel.
The tunnel gets filled with traps, rotating beams, big orbs, and a lethal moving wall of Energy.
EVERYONE
Use extra-action button to cross the wall.
The most dangerous trap.
A moving wall of Energy that sweeps through the whole tunnel. If you touch it you die.
The only way to survive is by using your extra-action button and crossing it while under its effect.
EVERYONE
Dodge the beams and don't touch the big orbs.
Rotating beams all across the tunnel that deal heavy damage and slow players down.
Big orbs that deal damage and knock you back if you touch them.
Soak the missiles as a group. Drop the pools and traps on the sides of the room or you'll run out of space.
EVERYONE
DROP THE CIRCLES NEXT TO THE WALLS
ON THE EDGES OF THE ROOM.
The boss targets a few players, after 6 s they drop a matrix, a circle on the ground.
Drop them against the walls on the sides of the room.
You CANNOT drop them all stacked on top of one another!
If you touch those circles, they explode, dealing damage to everyone nearby and leave a permanent pool on the ground that slows and deals damage.
TANKS
Go explode in a corner of the room and tank swap.
The boss shoots his cannon at the tank. It deals massive raid-wide damage reduced by distance.
The tank moves to a corner of the room to explode there. The explosion leaves a big permanent pool on the ground.
Swap tank each time so the boss doesn't follow in the corner.
EVERYONE
Soak with the targetted player.
If you cross the static wall of Energy behind the boss, you take constant massive damage.
The boss deals constant raid-wide damage throughout the phase.
If you cross the static wall of Energy behind the boss, you take constant massive damage.